Battlefield Mod Tools
Notice
Keep in mind that these tools are works in progress. If you encounter trouble, please file bug reports to: martijn AT bytehazard DOT com .
BfMeshView
Model viewer that has evolved to something more than just a viewer.Supports most BF1942, BF2, BF2142, BFH and BFP4F files.
Go to the BfMeshView section.
MaxScripts
Note to Forgotten Hope developers: grab the latest scripts from FHX SVN (/sdk/maxscripts/maxtools/).colmeshimp.ms - BF2 CollisionMesh importer version 1.2.0.
occexp.ms - BF2 occlusion mesh exporter.
meshcheck.ms - Checks mesh for thin triangles. Use this to pinpoint custom lightmap UV errors.
stdmeshimp.ms - BF1942 StandardMesh importer.
treemeshimp.ms - BF1942 TreeMesh importer.
objexp.ms - A minimal Wavefront OBJ exporter that doesn't suck. Use this for BF2 undergrowth.
BF2MeshCheck
Tool that traverses a (mod) directory tree and parses BF2 mesh files looking for errors, and lists any possible performance issues. Some of these issues can be fixed with BfMeshView. Screenshot.Download: meshcheck100.zip
DDScheck
Tool that traverses a (mod) directory tree and verifies if the DDS textures were saved in the appropriate format. Some of the checks: missing mipmaps, mipmaps for images that don't need them, unusually high resolutions, unnecessary alpha channels. Screenshot.Download: ddscheck.zip
BF2Lightmapdeleter
Deletes obsolete level lightmaps, a workaround for the broken BF2Editor feature. Copy the BF2editor failure warnings from the log, and this tool will do something about it. Files will be moved into a sub folder which you'll usually want to delete.Believe it or not, a DICE studio uses this tool in production. Fools.
Download: bf2lmdel.zip
Tutorials
Feedback welcome!BF2 Statics Advanced Lightmap Tutorial